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- enum PointerInput {
- /// Taps / buttons presses & releases.
- tap,
- /// Scroll / mouse wheels events.
- scroll,
- /// Drag events, a pointer is in a down state and dragged across the terminal.
- drag,
- /// Move events, a pointer is in an up state and moved across the terminal.
- move,
- }
- class PointerInputs {
- final Set<PointerInput> inputs;
- const PointerInputs(this.inputs);
- const PointerInputs.none() : inputs = const <PointerInput>{};
- const PointerInputs.all()
- : inputs = const <PointerInput>{
- PointerInput.tap,
- PointerInput.scroll,
- PointerInput.drag,
- PointerInput.move,
- };
- }
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